Gamelán Electrónico


Electronic Gamelan

Interactive musical instrument, 2008

Duration: 2'

Premiere: BLAA, Bogota, Colombia, 2008

Best exhibit of the year, Alianza Colombo Francesa, Colombia, 2008

Exhibited in La Colombie à Paris, France, 2009

Part of the High Quality Cultural Portfolio, Colombian Ministry of Foreign Affairs

This interactive musical instrument is comprised of a luminous table, a real-time processing interface and nine speakers. Visitors slide the shadows of their hands over the luminous table to change the color and orchestral content of a musical piece by Alba Triana.


Electronic Gamelan is the first in a series of works reflecting upon basic constituent elements in traditional music practice. This series poses questions such as: what is an instrument, what is a musical score, what are the roles (spectator, performer, composer), what is a musical esthetic experience, what is music. These works propose redefinitions of music and its basic elements from a contemporary perspective, contextualizing them within the new mentality, technological resources and current life style.


In Electronic Gamelan:


•   The instrument contains its surrounding space. It is played without touching it, just using hands shadows. It can be performed

   by anyone, no need for training or skills.

•   The spectator is spectator and performer. The music is composed by the artist, but the spectators create their  own version.

•   The musical composition allows transforming its timbre (color). Even though it is one musical piece, it has endless versions.

•   The orchestra is not made out of musicians but loudspeakers which delineate the spacial boundaries of the instrument.

•   The event is not a concert. It is a participative, interpretative, interactive, collaborative, musical and visual experience.

•   The intangible is present in the hands shadows, in the performers’ intuition, in their playing, in their interaction.

•   The work is the instrument, the musical composition, and to a greater extent, the nature of the experience proposed.



Alba Triana would like to thank:


•   Rodrigo Facundo: visual design

•   Luis Fernando Henao, Camilo Sanabria: programming and audio synthesis consulting

•   Sebastián González: interactive interface development

•   Juan Ricardo Forero: production artist

•   Andrés Cabrera: interactive interface consulting